Binding of Isaac - Afterbirth+ Lua Reference/Guide

Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1 2 3]

▼N CppContainer |
▼N Vector |
C CardConfigList |
C CostumeConfigList |
C EffectList |
C ItemConfigList |
C PillConfigList |
C VectorList |
C EntityList |
▼N ItemConfig |
C Card |
C Config |
C Costume |
C Item |
C PillEffect |
▼N PlayerTypes |
C ActiveItemDesc |
C PosVel |
▼N RoomConfig |
C Entry |
C Room |
C Spawn |
C Entity |
C EntityBomb |
C EntityEffect |
C EntityFamiliar |
C EntityKnife |
C EntityLaser |
C EntityNPC |
C EntityPickup |
C EntityPlayer |
C EntityProjectile |
C EntityPtr |
C EntityRef |
C EntityTear |
C Font |
C Game |
C GridEntity |
C GridEntityDesc |
C GridEntityDoor |
C GridEntityPit |
C GridEntityPoop |
C GridEntityPressurePlate |
C GridEntityRock |
C GridEntitySpikes |
C GridEntityTNT |
C ItemPool |
C KColor |
C Level |
C MusicManager |
C PathFinder |
C ProjectileParams |
C QueueItemData |
C RNG |
C Room |
C RoomDescriptor |
C Seeds |
C SFXManager |
C ShockwaveParams |
C Sprite |
C TearParams |
C TemporaryEffect |
C TemporaryEffects |
C Vector |