Binding of Isaac - Afterbirth+ Lua Reference/Guide

Here is a list of all class members with links to the classes they belong to:

### - h -

- HasBossChallenge() : Level
- HasCollectible() : EntityPlayer
- HasCollectibleEffect() : TemporaryEffects
- HasCommonParentWithEntity() : Entity
- HasDirectPath() : PathFinder
- HasEncounteredBoss() : Game
- HasEntityFlags() : Entity
- HasFullHealth() : Entity
- HasFullHearts() : EntityPlayer
- HasFullHeartsAndSoulHearts() : EntityPlayer
- HasGoldenBomb() : EntityPlayer
- HasGoldenKey() : EntityPlayer
- HasHallucination() : Game
- HasInvincibility() : EntityPlayer
- HasLadder : GridEntityPit
- HasMortalDamage() : Entity
- HasNullEffect() : TemporaryEffects
- HasOverlay : ItemConfig::Costume
- HasPathToPos() : PathFinder
- HasPlayerForm() : EntityPlayer
- HasSeedEffect() : Seeds
- HasSkinAlt : ItemConfig::Costume
- HasSlowDown() : Room
- HasTimedItem() : EntityPlayer
- HasTriggerPressurePlates() : Room
- HasTrinket() : EntityPlayer
- HasTrinketEffect() : TemporaryEffects
- HasWater() : Room , RoomDescriptor
- HasWaterPits() : Room
- HasWeaponType() : EntityPlayer
- HeadFrameDelay : EntityFamiliar , EntityPlayer
- Hearts : EntityFamiliar
- Height : EntityProjectile , EntityTear
- HeightModifier : ProjectileParams
- HitPoints : Entity
- HomingFriction : EntityTear
- HomingLaser : EntityLaser
- HomingStrength : EntityProjectile , ProjectileParams
- HomingType : EntityLaser
- HudAnim : ItemConfig::Card
- Hurt() : GridEntity