Binding of Isaac - Afterbirth+ Lua Reference/Guide

Here is a list of all class members with links to the classes they belong to:

### - a -

- A : KColor
- Acceleration : EntityProjectile , ProjectileParams
- AchievementID : ItemConfig::Card , ItemConfig::Item , ItemConfig::PillEffect
- AddAngelRoomChance() : Level
- AddBibleUpgrade() : ItemPool
- AddBlackHearts() : EntityPlayer , ItemConfig::Item
- AddBlueFlies() : EntityPlayer
- AddBlueSpider() : EntityPlayer
- AddBombs() : EntityPlayer , ItemConfig::Item
- AddBoneHearts() : EntityPlayer
- AddBurn() : Entity
- AddCacheFlags() : EntityPlayer
- AddCard() : EntityPlayer
- AddChangeFlags() : EntityProjectile
- AddCharmed() : Entity
- AddCoins() : EntityFamiliar , EntityPlayer , ItemConfig::Item
- AddCollectible() : EntityPlayer
- AddCollectibleEffect() : TemporaryEffects
- AddConfusion() : Entity
- AddControlsCooldown() : EntityPlayer
- AddCostume() : EntityPlayer
- AddCurse() : Level
- AddDeadEyeCharge() : EntityPlayer
- AddDevilRoomDeal() : Game
- AddDollarBillEffect() : EntityPlayer
- AddEncounteredBoss() : Game
- AddEntityFlags() : Entity
- AddEternalHearts() : EntityPlayer
- AddFallingAccel() : EntityProjectile
- AddFallingSpeed() : EntityProjectile
- AddFear() : Entity
- AddFreeze() : Entity
- AddGoldenBomb() : EntityPlayer
- AddGoldenHearts() : EntityPlayer
- AddGoldenKey() : EntityPlayer
- AddHealth() : Entity
- AddHearts() : EntityFamiliar , EntityPlayer , ItemConfig::Item
- AddHeight() : EntityProjectile
- AddJarFlies() : EntityPlayer
- AddJarHearts() : EntityPlayer
- AddKeys() : EntityFamiliar , EntityPlayer , ItemConfig::Item
- AddMaxHearts() : EntityPlayer , ItemConfig::Item
- AddMidasFreeze() : Entity
- AddNullCostume() : EntityPlayer
- AddNullEffect() : TemporaryEffects
- AddPill() : EntityPlayer
- AddPixelation() : Game
- AddPlayerFormCostume() : EntityPlayer
- AddPoison() : Entity
- AddPrettyFly() : EntityPlayer
- AddProjectileFlags() : EntityProjectile
- AddRoomBlacklist() : ItemPool
- AddScale() : EntityProjectile
- AddSeedEffect() : Seeds
- AddShrink() : Entity
- AddSlowing() : Entity
- AddSoulHearts() : EntityPlayer , ItemConfig::Item
- AddStageWithoutDamage() : Game
- AddStageWithoutHeartsPicked() : Game
- AddToDelayed() : EntityFamiliar
- AddToFollowers() : EntityFamiliar
- AddToOrbit() : EntityFamiliar
- AddTreasureRoomsVisited() : Game
- AddTrinket() : EntityPlayer
- AddTrinketEffect() : TemporaryEffects
- AddVelocity() : Entity
- AdjustPitch() : SFXManager
- AdjustVolume() : SFXManager
- Age : ShockwaveParams
- AllowedDoors : RoomDescriptor
- Angle : EntityLaser
- AngleDegrees : EntityLaser
- Anim : GridEntityRock
- AnimateAppear() : EntityPlayer
- AnimateCard() : EntityPlayer
- AnimateCollectible() : EntityPlayer
- AnimateHappy() : EntityPlayer
- AnimateLightTravel() : EntityPlayer
- AnimatePill() : EntityPlayer
- AnimatePitfallIn() : EntityPlayer
- AnimatePitfallOut() : EntityPlayer
- AnimateSad() : EntityPlayer
- AnimateTeleport() : EntityPlayer
- AnimateTrapdoor() : EntityPlayer
- AnimateTrinket() : EntityPlayer
- AnimWalkFrame() : EntityNPC
- Anm2Path : ItemConfig::Costume
- AppearFast() : EntityPickup
- ApplyBlueMapEffect() : Level
- ApplyCompassEffect() : Level
- ApplyMapEffect() : Level
- AreControlsEnabled() : EntityPlayer
- AreOpposingShootDirectionsPressed() : EntityPlayer
- AutoUpdatePrice : EntityPickup
- AwardSeed : RoomDescriptor