Binding of Isaac - Afterbirth+ Lua Reference/Guide

Sprite Member List

This is the complete list of members for Sprite, including all inherited members.

FlipX | Sprite |
FlipY | Sprite |
GetDefaultAnimation() | Sprite |
GetDefaultAnimationName() | Sprite |
GetFilename() | Sprite |
GetFrame() | Sprite |
GetLayerCount() | Sprite |
GetOverlayFrame() | Sprite |
GetTexel(Vector SamplePos, Vector RenderPos, float AlphaThreshold) | Sprite |
IsEventTriggered(string EventName) | Sprite |
IsFinished(string AnimationName) | Sprite |
IsLoaded() | Sprite |
IsOverlayFinished(string AnimationName) | Sprite |
IsOverlayPlaying(string AnimationName) | Sprite |
IsPlaying(string AnimationName) | Sprite |
KColor | Sprite |
Load(string Filename, boolean LoadGraphics) | Sprite |
LoadGraphics() | Sprite |
Offset | Sprite |
Play(string AnimationName, boolean Force) | Sprite |
PlaybackSpeed | Sprite |
PlayOverlay(string AnimationName, boolean Force) | Sprite |
PlayRandom(integer Seed) | Sprite |
Reload() | Sprite |
RemoveOverlay() | Sprite |
Render(Vector Pos, Vector TopLeftClamp, Vector BottomRightClamp) | Sprite |
RenderLayer(integer LayerId, Vector Pos) | Sprite |
ReplaceSpritesheet(integer LayerId, string PngFilename) | Sprite |
Reset() | Sprite |
Rotation | Sprite |
Scale | Sprite |
SetAnimation(string AnimationName) | Sprite |
SetFrame(string AnimationName, integer FrameNum) | Sprite |
SetLastFrame() | Sprite |
SetLayerFrame(integer LayerId, integer FrameNum) | Sprite |
SetOverlayAnimation(string AnimationName) | Sprite |
SetOverlayFrame(string AnimationName, integer FrameNum) | Sprite |
SetOverlayRenderPriority(boolean RenderFirst) | Sprite |
Sprite(void) | Sprite |
Stop() | Sprite |
Update() | Sprite |
WasEventTriggered(string EventName) | Sprite |