Binding of Isaac - Afterbirth+ Lua Reference/Guide

Public Attributes | List of all members
GridEntitySpikes Class Reference
Inheritance diagram for GridEntitySpikes:

## Public Attributes
integer | Timeout
Public Attributes inherited from GridEntity
const Vector | Position
| returns the position of the grid cell's center point More...
integer | State
integer | VarData
Desc | Desc
RNG | RNG
CollisionClass | CollisionClass
Sprite | Sprite

## Additional Inherited Members
Public Member Functions inherited from GridEntity
| SetType (GridEntityType Type)
| SetVariant (integer Variant)
| Init (integer Seed)
| PostInit ()
| Update ()
| Render (Vector Offset)
boolean | Hurt (integer Damage)
boolean | Destroy (boolean Immediate)
GridEntityType | GetType ()
integer | GetVariant ()
integer | GetGridIndex ()
Desc & | GetSaveState ()
GridEntityDoor | ToDoor ()
GridEntityPit | ToPit ()
GridEntityPoop | ToPoop ()
GridEntityRock | ToRock ()
GridEntityPressurePlate | ToPressurePlate ()
GridEntitySpikes | ToSpikes ()
GridEntityTNT | ToTNT ()

## Member Data Documentation

## ◆ Timeout

integer GridEntitySpikes::Timeout