Binding of Isaac - Afterbirth+ Lua Reference/Guide

Here is a list of all class members with links to the classes they belong to:

### - f -

- Fadein() : Game , MusicManager
- Fadeout() : Game , MusicManager
- FallingAccel : EntityProjectile
- FallingAcceleration : EntityEffect , EntityTear
- FallingAccelModifier : ProjectileParams
- FallingSpeed : EntityEffect , EntityProjectile , EntityTear
- FallingSpeedModifier : ProjectileParams
- Fart() : Game
- FindFreePickupSpawnPosition() : Room
- FindFreeTilePosition() : Room
- FindGridPath() : PathFinder
- FinishChallenge() : Game
- FireBomb() : EntityPlayer
- FireBossProjectiles() : EntityNPC
- FireBrimstone() : EntityPlayer
- FireCooldown : EntityFamiliar
- FireDelay : EntityPlayer
- FireDelayedBrimstone() : EntityPlayer
- FireDirectionLimit : ProjectileParams
- FireKnife() : EntityPlayer
- FireProjectile() : EntityFamiliar
- FireProjectiles() : EntityNPC
- FireTear() : EntityPlayer
- FireTechLaser() : EntityPlayer
- FireTechXLaser() : EntityPlayer
- FirstUpdate : EntityLaser
- Flags : EntityBomb
- FlipX : Entity , Sprite
- FlipY : Sprite
- FlushQueueItem() : EntityPlayer
- FollowParent() : EntityEffect , EntityFamiliar
- FollowPosition() : EntityFamiliar
- Font() : Font
- ForceAddPillEffect() : ItemPool
- ForceHorsemanBoss() : Level
- ForgetStageSeed() : Seeds
- FrameCnt : GridEntityRock , GridEntityTNT
- FrameCount : Entity
- Friction : Entity
- FriendBallEnemy : EntityPlayer
- FullCharge() : EntityPlayer