Binding of Isaac - Afterbirth+ Lua Reference/Guide

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- SacrificeDone : RoomDescriptor
- SafeGridIndex : RoomDescriptor
- SampleLaser : EntityLaser
- Scale : EntityEffect , EntityKnife , EntityNPC , EntityProjectile , EntityTear , ProjectileParams , Sprite
- ScreenShakeOffset : Game
- SecondaryActiveItem : EntityPlayer
- ShootDirection : EntityFamiliar
- ShopItemDiscountIdx : RoomDescriptor
- ShopItemId : EntityPickup
- ShopItemIdx : RoomDescriptor
- ShotSpeed : EntityPlayer
- Shrink : EntityLaser
- Size : CppContainer::EntityList , CppContainer::Vector::CardConfigList , CppContainer::Vector::CostumeConfigList , CppContainer::Vector::EffectList , CppContainer::Vector::ItemConfigList , CppContainer::Vector::PillConfigList , CppContainer::Vector::VectorList
- SizeMulti : Entity
- SkinColor : ItemConfig::Costume
- Slot : GridEntityDoor
- SpawnCount : GridEntityDesc
- SpawnerEntity : Entity
- SpawnerType : Entity , EntityRef
- SpawnerVariant : Entity , EntityRef
- SpawnGridIndex : Entity
- SpawnSeed : GridEntityDesc , RoomDescriptor
- Special : ItemConfig::Item
- SplatColor : Entity
- Spread : ProjectileParams
- Sprite : GridEntity
- SpriteOffset : Entity
- SpriteRotation : Entity
- SpriteScale : Entity , EntityPlayer
- StartAngleDegrees : EntityLaser
- State : EntityEffect , EntityFamiliar , EntityNPC , EntityPickup , GridEntity , GridEntityDesc
- StateAnimation : GridEntityPoop
- StateFrame : EntityNPC
- StickDiff : EntityTear
- StickTarget : EntityTear
- StickTimer : EntityTear
- Strength : ShockwaveParams
- SubType : Entity
- Subtype : RoomConfig::Entry
- SumWeights : RoomConfig::Spawn
- SurpriseMiniboss : RoomDescriptor