Binding of Isaac - Afterbirth+ Lua Reference/Guide

Public Attributes | List of all members
GridEntityDesc Class Reference

## Public Attributes
GridEntityType | Type
integer | Variant
integer | State
integer | SpawnCount
| how often this entity has been spawned More...
integer | SpawnSeed
integer | VarData
| Additional data to be stored, when State is not enought. More...
boolean | Initialized
| this is will be false when its first created More...
integer | VariableSeed
| this seed is will be changed based on some events More...

## Member Data Documentation

## ◆ Initialized

boolean GridEntityDesc::Initialized

this is will be false when its first created

## ◆ SpawnCount

integer GridEntityDesc::SpawnCount

how often this entity has been spawned

## ◆ SpawnSeed

integer GridEntityDesc::SpawnSeed

## ◆ State

integer GridEntityDesc::State

## ◆ Type

GridEntityType GridEntityDesc::Type

## ◆ VarData

integer GridEntityDesc::VarData

Additional data to be stored, when State is not enought.

## ◆ VariableSeed

integer GridEntityDesc::VariableSeed

this seed is will be changed based on some events

## ◆ Variant

integer GridEntityDesc::Variant