Binding of Isaac - Afterbirth+ Lua Reference/Guide

### - c -

- CacheFlags : ItemConfig::Item
- CanFly : EntityPlayer
- CanShutDoors : EntityNPC
- CanTriggerStreakEnd : EntityTear
- Challenge : Game
- ChallengeDone : RoomDescriptor
- ChangeFlags : EntityProjectile , ProjectileParams
- ChangeTimeout : EntityProjectile , ProjectileParams
- ChangeVelocity : EntityProjectile , ProjectileParams
- Charge : EntityKnife , EntityPickup , PlayerTypes::ActiveItemDesc , QueueItemData
- Child : Entity
- ChildNPC : EntityNPC
- CircleAngle : ProjectileParams
- Clear : RoomDescriptor
- ClearCount : RoomDescriptor
- CloseAnimation : GridEntityDoor
- Coins : EntityFamiliar
- CollisionClass : GridEntity
- CollisionDamage : Entity
- ContinueVelocity : EntityTear
- ControllerIndex : EntityPlayer
- ControlsCooldown : EntityPlayer
- ControlsEnabled : EntityPlayer
- Cooldown : TemporaryEffect
- Costume : ItemConfig::Item
- Count : TemporaryEffect
- CurrentRoomType : GridEntityDoor
- CurveStrength : EntityLaser
- CurvingStrength : EntityProjectile , ProjectileParams