File: QuestOverhaul_2.cfg - English version This is an updated Quest Overhaul, based on Decane's original effort. Due to the nature of the ZRP, this version has been streamlined for compatibility. The original version had repair support that required custom localization files. Since the ZRP has optional Duty/Freedom repair individuals, this support is omitted. See below. Do not use this 1.07 version of the ZRP or its QO with any prior QO version, including the one that was part of ZRP 1.05. Saves made with prior QO versions are not compatible. The original QO package changed some quest timings and moved some autoquests to standard quests. It also "unlocked" quite a few extra quests, most of which are included here. Some additional modifications exist; stealing the sniper rifle is more difficult and has expected consequences as well, for example. There are a couple of new tasks not in vanilla nor in the original QO. Some QO quests are now part of the standard ZRP package. Some quests require the addition of new items to the game, and that's where this configuration file enters the picture. This version of the QO uses the newer ui_icon_equipment.dds included with ZRP 1.07, which also has support for the ABC sleeping bag, a couple of different Explosives Carry mods, (one of which is included as an option) and the Artifact Swap minimod. There are two configuration options, one to add additional quest items (thus enabling the quests) and one to add a couple of "special" weapons. Warning: These weapons are a bit overpowered and their addition may spoil gameplay. One will run out of special ammo and the replacement stuff is not currently available, but the other can make dealing with MonoMartyrs a little too easy. These options can be enabled at any time. However, once the quest items are added, they cannot be removed through normal means. Unchecking the checkboxes will have no effect on a game loaded when the options were enabled. Note: One of the items added is a special scope for a couple of the weapons, one a quest reward and the other a "special" weapon. But the scope itself must first be found somewhere in the game. Please don't spoil it for others by blurting out the location when you find it!