![Screenshot of the cheat menu as it appears in Noita](/screenshot.jpg?raw=true) # Noita Cheat GUI A basic in-game cheat menu. Note: if you just want to see the alchemy recipes without all the other cheat functionality, [there is a mod for that](https://github.com/probable-basilisk/alchemyrecipes). ## Installation You can either download the mod manually or clone this Git repo into the Noita `mods` sub-directory. ### (Recommended: opt-in to the Steam beta branch of Noita) Cheatgui is developed against, and really only tested with, the beta branch. It'll _probably_ work with the non-beta, but it's not guaranteed. ### Download manually [Download this repo as a .zip](https://github.com/probable-basilisk/cheatgui/archive/v1.0.zip), and extract into your `Noita/mods/` directory (so this README should end up in `Noita/mods/cheatgui/README.md`). ### (or) Clone the Git repo You can git clone this repo directly into mods: ``` cd {your Noita install dir}/mods/ git clone https://github.com/probable-basilisk/cheatgui.git ``` ### Enable the mod in Noita Enable the 'cheatgui' mod through the in-game pause menu. You will be prompted that "This mod has requested extra privileges." – see the following section 'Note about scary warnings' for details. #### Note about scary warnings Cheatgui asks for scary permissions because it has to do some horrible workarounds in order to be able to do the type-to-filter thing. Some day I hope the devs will give us an actual textbox-type GUI component, but until then scary permissions and hacks are the best we can do. If this permission really scares you, you can edit `mod.xml` to not request the permission, and it'll mostly still work except for type-to-filter: ```XML ``` ## Note about paths Right now I'm having the mod put all its files into the global `data/hax/` path rather than into the mod-specific path, both because I'm lazy, and also because I might want to cross-load some of these files from other things.