# HTML Tags TAG_LEGENDARY_HEADER = [COLOR="Purple"][SIZE="4"]{0}[/SIZE][/COLOR] TAG_LEGENDARY_ITEMTYPE = [COLOR="Purple"][SIZE="3"]{0}[/SIZE][/COLOR] TAG_LEGENDARY_SET = [COLOR="Purple"][SIZE="3"]{0}[/SIZE][/COLOR] TAG_EPIC_HEADER = [COLOR="Blue"][SIZE="4"]{0}[/SIZE][/COLOR] TAG_EPIC_ITEMTYPE = [COLOR="Blue"][SIZE="3"]{0}[/SIZE][/COLOR] TAG_EPIC_SET = [COLOR="Blue"][SIZE="3"]{0}[/SIZE][/COLOR] TAG_LIST_BEGIN = [SPOILER2][LIST] TAG_LIST_END = [/LIST][/SPOILER2] TAG_LIST_ITEM = [*] {0} TAG_LIST_ITEM_MULTI = [*] {0} x {1,number,integer} TAG_LIST_ITEM_EPIC = [*] {0} TAG_LIST_ITEM_EPIC_MULTI = [*] {0} x {1,number,integer} TAG_LIST_ITEM_LEGENDARY = [*] {0} TAG_LIST_ITEM_LEGENDARY_MULTI = [*] {0} x {1,number,integer} # Headlines TXT_LEGENDARY_ITEMS = Legendary Items TXT_EPIC_ITEMS = Epic Items ArmorProtective_Head = Helm ArmorProtective_Shoulders = Shoulders ArmorProtective_Chest = Chest Armor ArmorProtective_Hands = Gloves ArmorProtective_Legs = Pants ArmorProtective_Feet = Boots ArmorProtective_Waist = Belt ArmorJewelry_Amulet = Amulet ArmorJewelry_Medal = Medal ArmorJewelry_Ring = Ring WeaponMelee_Axe = Axe WeaponMelee_Dagger = Dagger WeaponMelee_Mace = Mace WeaponHunting_Ranged1h = Ranged WeaponMelee_Scepter = Scepter WeaponMelee_Sword = Sword WeaponArmor_Shield = Shield WeaponArmor_Offhand = Off-Hand WeaponMelee_Axe2h = 2H Axe WeaponMelee_Mace2h = 2H Mace WeaponHunting_Ranged2h = 2H Ranged WeaponMelee_Sword2h = 2H Sword WeaponHunting_Spear = Spear WeaponMagical_Staff = 2H Staff ItemArtifactFormula = Blueprint