/**
* Ashita SDK - Copyright (c) 2023 Ashita Development Team
* Contact: https://www.ashitaxi.com/
* Contact: https://discord.gg/Ashita
*
* This file is part of Ashita.
*
* Ashita is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Ashita is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Ashita. If not, see .
*/
#ifndef ASHITA_SDK_FFXI_CASTBAR_H_INCLUDED
#define ASHITA_SDK_FFXI_CASTBAR_H_INCLUDED
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
// clang-format off
#include
namespace Ashita::FFXI
{
struct castbar_t
{
// CTkMenuPrimitive
uintptr_t VTablePointer;
uintptr_t m_BaseObj;
uintptr_t m_pParentMCD;
uint8_t m_InputEnable;
uint8_t Unknown0000;
uint16_t m_SaveCursol;
uint8_t m_Reposition;
uint8_t Unknown0001[3];
float Max; // The maximum value of the bar to count down from.
float Count; // The current value of the bar, starting from CastBarMax and counting down to 0.
float Percent; // The current cast value of the bar ranging from 0.0 to 1.0 as a float.
uint32_t CastType; // The casting type that caused the menu to be opened. [0 = Magic, 1 = Items, 4 = ???]
};
} // namespace Ashita::FFXI
#endif // ASHITA_SDK_FFXI_CASTBAR_H_INCLUDED