export declare enum QuestTypeEnum {
    PICKUP = "PickUp",
    ELIMINATION = "Elimination",
    DISCOVER = "Discover",
    COMPLETION = "Completion",
    EXPLORATION = "Exploration",
    LEVELLING = "Levelling",
    EXPERIENCE = "Experience",
    STANDING = "Standing",
    LOYALTY = "Loyalty",
    MERCHANT = "Merchant",
    SKILL = "Skill",
    MULTI = "Multi",
    WEAPON_ASSEMBLY = "WeaponAssembly"
}
