export declare enum ItemEventActions {
    MOVE = "Move",
    REMOVE = "Remove",
    SPLIT = "Split",
    MERGE = "Merge",
    TRANSFER = "Transfer",
    SWAP = "Swap",
    FOLD = "Fold",
    TOGGLE = "Toggle",
    TAG = "Tag",
    BIND = "Bind",
    UNBIND = "Unbind",
    EXAMINE = "Examine",
    READ_ENCYCLOPEDIA = "ReadEncyclopedia",
    APPLY_INVENTORY_CHANGES = "ApplyInventoryChanges",
    CREATE_MAP_MARKER = "CreateMapMarker",
    DELETE_MAP_MARKER = "DeleteMapMarker",
    EDIT_MAP_MARKER = "EditMapMarker",
    OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer",
    HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent",
    SAVE_WEAPON_BUILD = "SaveWeaponBuild",
    REMOVE_WEAPON_BUILD = "RemoveWeaponBuild",
    REMOVE_BUILD = "RemoveBuild",
    SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild",
    REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild",
    REDEEM_PROFILE_REWARD = "RedeemProfileReward",
    SET_FAVORITE_ITEMS = "SetFavoriteItems",
    QUEST_FAIL = "QuestFail",
    PIN_LOCK = "PinLock"
}
