{
  "Name": "Gluhar Guard Assault",
  "WildSpawnType": "followerGluharAssault",
  "DifficultyModifier": 0.47,
  "Settings": {
    "easy": {
      "Difficulty": {
        "VisibleDistCoef": 1.0,
        "GainSightCoef": 1.0,
        "ScatteringCoef": 1.0,
        "HearingDistanceCoef": 1.0,
        "AggressionCoef": 1.0,
        "PRECISION_SPEED_COEF": 1.0,
        "ACCURACY_SPEED_COEF": 1.0
      },
      "Core": {
        "VisibleAngle": 150.0,
        "VisibleDistance": 150.0,
        "GainSightCoef": 0.2,
        "AccuratySpeed": 0.2,
        "ScatteringPerMeter": 0.045,
        "ScatteringClosePerMeter": 0.12,
        "HearingDistanceMulti": 1.0,
        "CanGrenade": true
      },
      "Aiming": {
        "AimCenterMass": false,
        "AimForHead": false,
        "AimForHeadChance": 1.0,
        "DistanceAimTimeMultiplier": 1.0,
        "AngleAimTimeMultiplier": 1.0,
        "FasterCQBReactions": false,
        "FasterCQBReactionsDistance": 30.0,
        "FasterCQBReactionsMinimum": 0.33,
        "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
        "DIST_TO_SHOOT_NO_OFFSET": 3.0,
        "COEF_IF_MOVE": 1.5,
        "MAX_AIM_TIME": 1.5,
        "DAMAGE_TO_DISCARD_AIM_0_100": 100.0,
        "BASE_HIT_AFFECTION_DELAY_SEC": 0.65,
        "MIN_TIME_DISCARD_AIM_SEC": 0.5,
        "MAX_TIME_DISCARD_AIM_SEC": 1.5,
        "FIRST_CONTACT_ADD_SEC": 0.2
      },
      "Boss": {
        "SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": false
      },
      "Change": {},
      "Grenade": {
        "CanThrowWhileSprinting": false,
        "CAN_THROW_STRAIGHT_CONTACT": false,
        "TimeSinceSeenBeforeThrow": 4.0,
        "ThrowGrenadeFrequency": 5.0,
        "ThrowGrenadeFrequency_MAX": 10.0,
        "MinFriendlyDistance": 8.0,
        "MinEnemyDistance": 8.0,
        "GrenadePrecision": 0.02
      },
      "Hearing": {},
      "Lay": {},
      "Look": {
        "CAN_USE_LIGHT": true,
        "FULL_SECTOR_VIEW": false,
        "MAX_DIST_CLAMP_TO_SEEN_SPEED": 500.0,
        "VISIBLE_ANG_NIGHTVISION": 90.0,
        "VISIBLE_ANG_LIGHT": 35.0,
        "VISIBLE_DISNACE_WITH_LIGHT": 65.0,
        "VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0
      },
      "Mind": {
        "Aggression": 1.0,
        "WeaponProficiency": 0.5,
        "SuppressionResistance": 0.0,
        "TalkFrequency": 1.0,
        "CanTalk": true,
        "BotTaunts": true,
        "SquadTalk": true,
        "SquadMemberTalkFreq": 3.0,
        "SquadLeadTalkFreq": 3.0,
        "EnableExtracts": true,
        "MaxExtractPercentage": 30.0,
        "MinExtractPercentage": 5.0
      },
      "Move": {
        "STRAFE_SPEED": 0.5,
        "LEAN_TOGGLE": true,
        "LEAN_INCOVER_TOGGLE": true,
        "JUMP_TOGGLE": true,
        "AUTOCROUCH_TOGGLE": true,
        "PRONE_TOGGLE": true,
        "PRONE_SUPPRESS_TOGGLE": true,
        "VAULT_TOGGLE": true,
        "VAULT_UNSTUCK_TOGGLE": true
      },
      "Patrol": {},
      "Scattering": {
        "HandDamageScatteringMinMax": 1.5,
        "HandDamageAccuracySpeed": 1.5
      },
      "Shoot": {
        "RecoilMultiplier": 1.0,
        "BurstMulti": 1.5,
        "FireratMulti": 1.2,
        "MaxPointFireDistance": 150.0,
        "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
      }
    },
    "normal": {
      "Difficulty": {
        "VisibleDistCoef": 1.0,
        "GainSightCoef": 1.0,
        "ScatteringCoef": 1.0,
        "HearingDistanceCoef": 1.0,
        "AggressionCoef": 1.0,
        "PRECISION_SPEED_COEF": 1.0,
        "ACCURACY_SPEED_COEF": 1.0
      },
      "Core": {
        "VisibleAngle": 150.0,
        "VisibleDistance": 225.0,
        "GainSightCoef": 0.2,
        "AccuratySpeed": 0.2,
        "ScatteringPerMeter": 0.045,
        "ScatteringClosePerMeter": 0.12,
        "HearingDistanceMulti": 1.0,
        "CanGrenade": true
      },
      "Aiming": {
        "AimCenterMass": false,
        "AimForHead": false,
        "AimForHeadChance": 10.0,
        "DistanceAimTimeMultiplier": 1.0,
        "AngleAimTimeMultiplier": 1.0,
        "FasterCQBReactions": true,
        "FasterCQBReactionsDistance": 30.0,
        "FasterCQBReactionsMinimum": 0.33,
        "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
        "DIST_TO_SHOOT_NO_OFFSET": 3.0,
        "COEF_IF_MOVE": 1.5,
        "MAX_AIM_TIME": 1.5,
        "DAMAGE_TO_DISCARD_AIM_0_100": 100.0,
        "BASE_HIT_AFFECTION_DELAY_SEC": 0.65,
        "MIN_TIME_DISCARD_AIM_SEC": 0.5,
        "MAX_TIME_DISCARD_AIM_SEC": 1.5,
        "FIRST_CONTACT_ADD_SEC": 0.2
      },
      "Boss": {
        "SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": false
      },
      "Change": {},
      "Grenade": {
        "CanThrowWhileSprinting": false,
        "CAN_THROW_STRAIGHT_CONTACT": false,
        "TimeSinceSeenBeforeThrow": 4.0,
        "ThrowGrenadeFrequency": 5.0,
        "ThrowGrenadeFrequency_MAX": 10.0,
        "MinFriendlyDistance": 8.0,
        "MinEnemyDistance": 8.0,
        "GrenadePrecision": 0.02
      },
      "Hearing": {},
      "Lay": {},
      "Look": {
        "CAN_USE_LIGHT": true,
        "FULL_SECTOR_VIEW": false,
        "MAX_DIST_CLAMP_TO_SEEN_SPEED": 500.0,
        "VISIBLE_ANG_NIGHTVISION": 90.0,
        "VISIBLE_ANG_LIGHT": 35.0,
        "VISIBLE_DISNACE_WITH_LIGHT": 65.0,
        "VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0
      },
      "Mind": {
        "Aggression": 1.0,
        "WeaponProficiency": 0.5,
        "SuppressionResistance": 0.0,
        "TalkFrequency": 1.0,
        "CanTalk": true,
        "BotTaunts": true,
        "SquadTalk": true,
        "SquadMemberTalkFreq": 3.0,
        "SquadLeadTalkFreq": 3.0,
        "EnableExtracts": true,
        "MaxExtractPercentage": 30.0,
        "MinExtractPercentage": 5.0
      },
      "Move": {
        "STRAFE_SPEED": 0.65,
        "LEAN_TOGGLE": true,
        "LEAN_INCOVER_TOGGLE": true,
        "JUMP_TOGGLE": true,
        "AUTOCROUCH_TOGGLE": true,
        "PRONE_TOGGLE": true,
        "PRONE_SUPPRESS_TOGGLE": true,
        "VAULT_TOGGLE": true,
        "VAULT_UNSTUCK_TOGGLE": true
      },
      "Patrol": {},
      "Scattering": {
        "HandDamageScatteringMinMax": 1.5,
        "HandDamageAccuracySpeed": 1.5
      },
      "Shoot": {
        "RecoilMultiplier": 1.0,
        "BurstMulti": 1.5,
        "FireratMulti": 1.2,
        "MaxPointFireDistance": 150.0,
        "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
      }
    },
    "hard": {
      "Difficulty": {
        "VisibleDistCoef": 1.0,
        "GainSightCoef": 1.0,
        "ScatteringCoef": 1.0,
        "HearingDistanceCoef": 1.0,
        "AggressionCoef": 1.0,
        "PRECISION_SPEED_COEF": 1.0,
        "ACCURACY_SPEED_COEF": 1.0
      },
      "Core": {
        "VisibleAngle": 150.0,
        "VisibleDistance": 250.0,
        "GainSightCoef": 0.2,
        "AccuratySpeed": 0.2,
        "ScatteringPerMeter": 0.045,
        "ScatteringClosePerMeter": 0.12,
        "HearingDistanceMulti": 1.0,
        "CanGrenade": true
      },
      "Aiming": {
        "AimCenterMass": false,
        "AimForHead": false,
        "AimForHeadChance": 33.0,
        "DistanceAimTimeMultiplier": 1.0,
        "AngleAimTimeMultiplier": 1.0,
        "FasterCQBReactions": true,
        "FasterCQBReactionsDistance": 30.0,
        "FasterCQBReactionsMinimum": 0.33,
        "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
        "DIST_TO_SHOOT_NO_OFFSET": 3.0,
        "COEF_IF_MOVE": 1.5,
        "MAX_AIM_TIME": 1.5,
        "DAMAGE_TO_DISCARD_AIM_0_100": 100.0,
        "BASE_HIT_AFFECTION_DELAY_SEC": 0.65,
        "MIN_TIME_DISCARD_AIM_SEC": 0.5,
        "MAX_TIME_DISCARD_AIM_SEC": 1.5,
        "FIRST_CONTACT_ADD_SEC": 0.2
      },
      "Boss": {
        "SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": false
      },
      "Change": {},
      "Grenade": {
        "CanThrowWhileSprinting": false,
        "CAN_THROW_STRAIGHT_CONTACT": false,
        "TimeSinceSeenBeforeThrow": 4.0,
        "ThrowGrenadeFrequency": 5.0,
        "ThrowGrenadeFrequency_MAX": 10.0,
        "MinFriendlyDistance": 8.0,
        "MinEnemyDistance": 8.0,
        "GrenadePrecision": 0.02
      },
      "Hearing": {},
      "Lay": {},
      "Look": {
        "CAN_USE_LIGHT": true,
        "FULL_SECTOR_VIEW": false,
        "MAX_DIST_CLAMP_TO_SEEN_SPEED": 500.0,
        "VISIBLE_ANG_NIGHTVISION": 90.0,
        "VISIBLE_ANG_LIGHT": 35.0,
        "VISIBLE_DISNACE_WITH_LIGHT": 65.0,
        "VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0
      },
      "Mind": {
        "Aggression": 1.0,
        "WeaponProficiency": 0.5,
        "SuppressionResistance": 0.0,
        "TalkFrequency": 1.0,
        "CanTalk": true,
        "BotTaunts": true,
        "SquadTalk": true,
        "SquadMemberTalkFreq": 3.0,
        "SquadLeadTalkFreq": 3.0,
        "EnableExtracts": true,
        "MaxExtractPercentage": 30.0,
        "MinExtractPercentage": 5.0
      },
      "Move": {
        "STRAFE_SPEED": 0.8,
        "LEAN_TOGGLE": true,
        "LEAN_INCOVER_TOGGLE": true,
        "JUMP_TOGGLE": true,
        "AUTOCROUCH_TOGGLE": true,
        "PRONE_TOGGLE": true,
        "PRONE_SUPPRESS_TOGGLE": true,
        "VAULT_TOGGLE": true,
        "VAULT_UNSTUCK_TOGGLE": true
      },
      "Patrol": {},
      "Scattering": {
        "HandDamageScatteringMinMax": 1.5,
        "HandDamageAccuracySpeed": 1.5
      },
      "Shoot": {
        "RecoilMultiplier": 1.0,
        "BurstMulti": 1.5,
        "FireratMulti": 1.2,
        "MaxPointFireDistance": 150.0,
        "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
      }
    },
    "impossible": {
      "Difficulty": {
        "VisibleDistCoef": 1.0,
        "GainSightCoef": 1.0,
        "ScatteringCoef": 1.0,
        "HearingDistanceCoef": 1.0,
        "AggressionCoef": 1.0,
        "PRECISION_SPEED_COEF": 1.0,
        "ACCURACY_SPEED_COEF": 1.0
      },
      "Core": {
        "VisibleAngle": 150.0,
        "VisibleDistance": 275.0,
        "GainSightCoef": 0.2,
        "AccuratySpeed": 0.2,
        "ScatteringPerMeter": 0.045,
        "ScatteringClosePerMeter": 0.12,
        "HearingDistanceMulti": 1.0,
        "CanGrenade": true
      },
      "Aiming": {
        "AimCenterMass": false,
        "AimForHead": false,
        "AimForHeadChance": 50.0,
        "DistanceAimTimeMultiplier": 1.0,
        "AngleAimTimeMultiplier": 1.0,
        "FasterCQBReactions": true,
        "FasterCQBReactionsDistance": 30.0,
        "FasterCQBReactionsMinimum": 0.33,
        "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
        "DIST_TO_SHOOT_NO_OFFSET": 3.0,
        "COEF_IF_MOVE": 1.5,
        "MAX_AIM_TIME": 1.5,
        "DAMAGE_TO_DISCARD_AIM_0_100": 100.0,
        "BASE_HIT_AFFECTION_DELAY_SEC": 0.65,
        "MIN_TIME_DISCARD_AIM_SEC": 0.5,
        "MAX_TIME_DISCARD_AIM_SEC": 1.5,
        "FIRST_CONTACT_ADD_SEC": 0.2
      },
      "Boss": {
        "SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": false
      },
      "Change": {},
      "Grenade": {
        "CanThrowWhileSprinting": false,
        "CAN_THROW_STRAIGHT_CONTACT": false,
        "TimeSinceSeenBeforeThrow": 4.0,
        "ThrowGrenadeFrequency": 5.0,
        "ThrowGrenadeFrequency_MAX": 10.0,
        "MinFriendlyDistance": 8.0,
        "MinEnemyDistance": 8.0,
        "GrenadePrecision": 0.02
      },
      "Hearing": {},
      "Lay": {},
      "Look": {
        "CAN_USE_LIGHT": true,
        "FULL_SECTOR_VIEW": false,
        "MAX_DIST_CLAMP_TO_SEEN_SPEED": 500.0,
        "VISIBLE_ANG_NIGHTVISION": 90.0,
        "VISIBLE_ANG_LIGHT": 35.0,
        "VISIBLE_DISNACE_WITH_LIGHT": 65.0,
        "VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0
      },
      "Mind": {
        "Aggression": 1.0,
        "WeaponProficiency": 0.5,
        "SuppressionResistance": 0.0,
        "TalkFrequency": 1.0,
        "CanTalk": true,
        "BotTaunts": true,
        "SquadTalk": true,
        "SquadMemberTalkFreq": 3.0,
        "SquadLeadTalkFreq": 3.0,
        "EnableExtracts": true,
        "MaxExtractPercentage": 30.0,
        "MinExtractPercentage": 5.0
      },
      "Move": {
        "STRAFE_SPEED": 1.0,
        "LEAN_TOGGLE": true,
        "LEAN_INCOVER_TOGGLE": true,
        "JUMP_TOGGLE": true,
        "AUTOCROUCH_TOGGLE": true,
        "PRONE_TOGGLE": true,
        "PRONE_SUPPRESS_TOGGLE": true,
        "VAULT_TOGGLE": true,
        "VAULT_UNSTUCK_TOGGLE": true
      },
      "Patrol": {},
      "Scattering": {
        "HandDamageScatteringMinMax": 1.5,
        "HandDamageAccuracySpeed": 1.5
      },
      "Shoot": {
        "RecoilMultiplier": 1.0,
        "BurstMulti": 1.5,
        "FireratMulti": 1.2,
        "MaxPointFireDistance": 150.0,
        "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
      }
    }
  }
}